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STEAM

 

Our STEM priority area scaffolds student familiarity by providing overviews that breed familiarity with computing essentials, technical terminology, basic applications with the infusion of arts.

 

STEAM (STEM + Arts = STEAM)

 

Pillars: Science, Technology, Engineering, Arts-Design, Math

 

Outcomes:

  • Enhance classroom learning by teaching concepts and instructions associated with word processing, spreadsheets, graphics, presentations, and internet research.

  • Enable students to gain competence in technology, thereby closing long-standing academic and social gaps.

  • Coach students acquire information competency to sort, manipulate, organize, interpret, evaluate, and communicate information to enhance their overall academic and social performance in all settings.

 

 

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